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Creality  

A Scifientific journey for the Sphere, from before time to the meta-galaxy

A project in development. The treatment and media shared here are living, iterative works in progress.

 

Creality is a full-dome journey for Sphere that lets audiences live and witness the unfolding of life, from the first light of the universe to the meta-galaxy. Begin with the work itself: two pieces that show where Creality is going. Creality's vision, the works it grows from, the healing it hopes to invite, Amanda's story and the team follow below.

 

Watch and Listen

For the full experience, watch full screen with good stereo headphones.

 

Nested Noësis

 

An immersive audiovisual experience by multimedia artist and researcher Amanda Gregory, PhD candidate in Media Arts and Technology with an emphasis in Cognitive Science at UC Santa Barbara, and her twin brother, visual artist Scott Gregory. Organoid data visualization by Nefeli Manoudaki and Iason Paterakis.

 

Nested Noësis is a micro to macro journey: from a primordial Light Source, through the birth of a Sun, kaleidoscoping into the moment when single cells first emerged and gave birth to the branching forms of life. It is a shorter, iterative version of Creality, performed in the dome at the Iceland Solar Eclipse Festival and at the AGI-26 conference in San Francisco. Its name comes from the Nested Observer Window theory of consciousness (Schooler and Riddle): nested acts of knowing, one inside another, from cells to minds to the cosmos.

 

The storyline

  • The Light Source. The piece opens with light at the beginning of the universe, and with a possibility some cosmologists entertain: that our universe is one in a cycle of big bangs, each universe flowering out of another.

  • The hidden geometry. Fibonacci spirals and golden ratios unfold as if humming underneath physics itself, the same proportions that later reappear in shells, galaxies and growing plants.

  • The birth of a Sun. Light gathers into a star, and the scale shifts toward the planet it will warm.

  • The first cells. In the bubbling volcanic hot springs of Iceland, life sparks as single cells, then branches into rivers, oceans and the diversity of life on land. The piece also holds open a beautiful possibility: that consciousness may come before life, a field that life tunes into rather than something matter produces.

  • Life after the first cell. In the coda, real neural activity from human brain organoids (tiny lab-grown clusters of human neurons with their own spontaneous rhythms, recorded at the Kosik Neurobiology Lab at UC Santa Barbara) becomes living data visualization by Nefeli Manoudaki and Iason Paterakis, symbolizing life unfolding after the moment of single-cell origin.

 

The music

  • Part one: a new live version of Photosoma (Light Body). Visuals and sound pulse in the slow, flickering rhythms of hypnagogic light, which carries the mind to the threshold between waking and dreaming. Photosoma imagines the body as a being of light and crystal: our cells emit faint light, the collagen of our tissues forms a liquid-crystalline lattice, and bone and fascia respond to pressure with electrical charge. Its sound began with a Fourier analysis of crystal singing bowls with Alan Macy, whose overtones became a harmonic-ratio tuning.

  • Part two: Primordial Wave, live in the dome. Like its earlier versions, Breath of Origin and Interreflections, it is grounded in the Schumann resonance, 7.83 Hz, the natural electromagnetic resonance between the Earth and its atmosphere, felt as a deep pulse in the bass, with slow rhythms rising toward the Schumann peak and bilateral panning moving between the ears.

  • Tuned to α-quartz. Quartz crystals keep time in our clocks by vibrating 32,768 times per second (2 to the 15th power). Halving that frequency octave by octave arrives at 512, 256 and 128 Hz, the notes C in scientific pitch, and every other note is built from those roots in pure whole-number harmonic ratios (just intonation) rather than modern equal temperament.

  • The harmonic-ratio choir. Choirs tuned in these ratios repeat the mantra "We are the Universe," a reminder of the unity of all living beings and the consciousness that runs through them, so consonance becomes the sound of coherence.

 

The organoid data visualization

Nefeli Manoudaki and Iason Paterakis of UCSB's Media Arts and Technology program turn neural and biological data into living, multisensory form across scales, from the spikes of individual neurons to whole ecosystems. In Simulacra Naturae (with Mert Toka and Diarmid Flatley; IEEE VISAP 2025), organoid signals recorded on high-density microelectrode arrays drive simulated flocks, slime molds and termites, generating real-time visuals, spatial sound, clay artifacts and a living forest of plants. In Organoid_Protonoesis II (ISEA 2025, Seoul), organoid activity becomes generative visuals, sound and hypergraphs, the first iteration of a Global Organoid Orchestra. For Creality, this expertise opens the possibility of showing real neural and biological data at every scale of the journey.

 

Best with headphones. Contains flickering light imagery.

 

 

Voyage Through Time: Toward the Creality Visual Journey

 

An early AI-generated sample of the Creality visual journey, made with collaborators at Eden.art: a time-lapse that hints at how the show moves through cosmic and evolutionary time.

 

In the full experience, this journey alternates between two perspectives. In first person, the audience lives life as each organism, from a single cell onward. In third person, the audience rises above and witnesses the whole branching tree of life unfold at once, seeing our fundamental interconnectedness. The final visuals will be far more extensive, built with world-class 3D visualization artists for Sphere.

 

 

 

Creality: A Sphere Experience

 

Creality is a full-dome journey designed for Sphere in Las Vegas. It begins before time, in a luminous field of love, light and consciousness that gives birth to an infinity of big bangs. It follows one universe through the birth of galaxies, the Earth and the first cell, through the branching evolution of life, into the nested spirals and branches of the human body, out through the fields that connect every scale, into higher dimensions, through healing across scales, into collectively imagined futures, and finally to the moment, billions of years from now, when the Milky Way and Andromeda meet. A civilization that learned to collaborate celebrates entering a meta-galactic phase, and the audience returns to the stillness where it began.

 

Scifientific. Creality is what Amanda calls a scifientific narrative: informed and infused by science, while keeping the freedom of art and science fiction to explore empowering possibilities. Its purpose is to create shared memories of awe, wonder, wholeness, love, compassion and connection, and with them the strength to build a more beautiful and collaborative world.

 

Modular by design. Every scene is a self-contained module, so the show can be updated as science and technology advance. The treatment deliberately gathers more ideas than any single show could use, so the strongest can be distilled with collaborators.

 

Where it stands. Creality is in its nascent phase. It grows out of Amanda's doctoral research, and she plans to produce it three to four years after completing her PhD. The media and treatment shared here are iterative and still developing, built on ten years of work toward this vision.

 

 

Creality at a Glance

 

The journey, in nine movements

 

Prelude, The Threshold. Breath, a single point of light, a tone felt through the seats, and a moment of seeing one another.

Before Time. Symbols of love and light; sacred geometry and spinning Merkabas folding in from higher dimensions; an infinity of big bangs.

Origin. First light, the Sun and Earth, volcanic hot springs pulsing with the Schumann resonance, the first cell.

Lineage. Life lived in first person and witnessed in third person, from a single cell through the branching tree of life to a human receiving a "download."

The Nest. A dive through the spirals and branches of the body to the quartz crystal beneath our feet, then out through the fields at every scale, floating together on Spaceship Earth.

The Higher Dimensions. The brain as a possible receiver, the inner world of insight, energy fields across traditions, the pillar of the Soul, the team of light, the plant spirits, a shared Merkaba activation.

Healing Across Scales. Bioelectric regeneration, singing brain organoids, the mirror and the healing response, medicine music, prismatic light shields and healed ancestors, a healing society and a regrowing Earth.

Futures. Futures imagined together at 10, 100 and 1,000 years, then leaps of a million and a billion years.

The Meta-Galaxy. Time pauses as two galaxies meet; a celebration; the return to stillness.

 

Signature moments. The Merkaba activation, the pillar of the Soul, floating together on Spaceship Earth, and seeing one another.

 

The instrument. Sphere's 16K wrap-around display, its 3D sound system of about 167,000 speaker drivers, and its haptic seats bring together 3D visuals, 3D sound, harmonic-ratio tuning derived from α-quartz, brainwave-paced rhythms, the Schumann resonance felt in the body, the live voice, and opt-in wireless heart and EEG sensing that lets each seat respond to the person in it.

 

Honest by design. Every element of the treatment is tagged as established science, frontier hypothesis, visionary imagery or imagined future, so the science stays rigorous and the spiritual imagination stays free.

 

 

 

Synæsthetics: Performing With the Living World

 

For seven years, Amanda has performed with the voices of other forms of life, in roughly 50 to 100 performances across very different settings, while recording nature sounds of her own: water, birds, crickets, frogs and more. Synæsthetics gathers this practice. It speaks directly to Creality's central themes: the branching tree of life and coevolution, the long history in which humans and other species have shaped one another's senses, signals and songs.

 

Nature sounds in many roles

  • As metaphor in space. For a 4D Sound performance at the Google I/O conference, nature sounds became spatial metaphors moving through a three-dimensional sound field.

  • As emotion in motion. Motion tracking turned nature sounds into metaphors for five emotional systems, in dialogue with the Atlas of Emotions.

  • As the evolving brain. At the zUnya retreat, nature sounds were designed to evoke the evolutionary layers of the brain, from the oldest survival circuits to the social, emotional and reflective centers.

  • As a calmer nervous system. Studies suggest natural soundscapes can support relaxation and recovery from stress compared with urban noise, and several performances were built around this restorative quality.

  • As interspecies harmony. In her own recordings, Amanda has observed birds appearing to shift their pitch slightly toward the music playing around them, a question she continues to explore as research.

  • As crystal and creature. Live performances pair frosted quartz crystal bowls with nature sounds, joining the mineral, plant and animal voices of Earth.

 

In Creality, these voices return as the chorus of life: as the tree of life branches across the dome, each lineage is heard in its own voice, and the audience hears how deeply all of them are woven together.

 

 

Listen

Two Synæsthetics performances with nature sounds, including an online binaural New Year's performance. Listen with headphones.

 

 

 

 

 

 

 

 

 

 

 

 

Happy New Year: Binaural Nature Sounds (2021)Amanda Gregory
00:00 / 18:42
Xacred: Synaesthetics Performance (2021)Amanda Gregory
00:00 / 13:46

 

 

Atlas of Emotions

 

Premiered at the Google I/O conference with 4D Sound, Atlas of Emotions is based on the Atlas of Emotions tool by Drs. Paul and Eve Ekman, commissioned by the Dalai Lama. Motion-tracking gloves let Amanda's gestures move voice and nature sounds through a 3D spatial sound field, each sound a metaphor for an emotional system. In Creality, the same idea returns at Sphere scale: cameras read movement so the performer and the audience become co-creators, and emotion becomes something you can see and hear moving around you.

 

Lagrange 7: Naturæ Sapiens

 

Created with video artist Michael Saup, this piece is a sonic exploration of the Lagrange points: places in outer space where the gravity of two large bodies and the centrifugal force balance one another, so nothing pulls you in any direction. In Creality, it becomes the feeling of floating together aboard Spaceship Earth.

 

Zen, a bird, makes a cameo, a reminder of what humans share with the other vocal-learning creatures we coevolved with. The Schumann resonance provides a deep, fundamental bass throughout, evoking the precursor to vibration, while bilateral harmonics emerge in ratios of the Schumann resonance and 528 Hz.

 

Listen with headphones for the binaural effects.

 

 

Sacred Geometry and Hyperdimensional Forms

 

Original renders made for this page as a starting point: a Merkaba, the 64-tetrahedron grid, nested Platonic solids, 3D cymatics, a tesseract and a toroidal field. Use the arrows to explore.

 

Sacred geometry runs through Creality: the Platonic solids folding in from higher dimensions in Act 0, the counter-rotating tetrahedra of the Merkaba in Act IV, lattices within lattices resolving into a pillar of light, and 3D cymatics, in which sound takes visible, three-dimensional form. In Sphere, these forms would surround the audience as luminous, holographic and hyperdimensional geometry, moving in time with the music, so that every shape is also a sound.

 

Who brings these forms to life

  • Scott Gregory, Amanda's twin brother and longtime visual collaborator, creates the kaleidoscopic, gesture-driven geometric visuals in TouchDesigner that have accompanied her performances for years.

  • Nefeli Manoudaki and Iason Paterakis bring expert scientific and neural data visualization, turning real biological data into living, multisensory form across scales (see Nested Noësis above).

  • The AlloSphere at UC Santa Barbara, home of Amanda's Media Arts and Technology doctoral program, is a three-story immersive sphere for scientific and artistic visualization and spatial sound: a natural laboratory for prototyping Creality's forms before Sphere. allosphere.ucsb.edu

  • World-class collaborators in science, art and technology, together with Vilina Kranti's guidance on sacred geometry and the felt quality of shapes, and 3D visualization studios to be assembled for production.

 

Further reference: research on real-time 3D cymatics for sound visualization, such as CymaSense (Edinburgh Napier University), shows how sound can drive living 3D geometry, the same principle Creality would bring to the dome.

 

 

 

 

Sound Holograms: Hearing the Patterns of Nature

 

At the heart of the Phonosoma method, nature's patterns are given a sonic twin. The toroidal flow of the Earth's magnetic field, the cavity that sustains the Schumann resonance, the double helix of DNA, and the spiraling orbits of our solar system are each traced as spatial sound, so the motion you see is the motion you hear. In Sphere, audiences sit at the center of these sound holograms, surrounded by beamformed voices that follow the true geometry of each form. The solar system vortex animation below is by DjSadhu.

 

 

Interreflections

 

An earlier version of Primordial Wave, with music by Amanda and kaleidoscopic visuals by her twin brother Scott Gregory, who runs footage through layered TouchDesigner effects designed to synchronize with the music and invite dreamlike, hypnagogic states. The visuals zoom into nature, from a water molecule to the Sun, revealing the Fibonacci spirals found in cymatics and living forms, while the Schumann resonance pulses in the bass. It shows the kind of seamless sound and image fusion Creality will bring to Sphere.

 

Listen with headphones for the psychoacoustic effects.

 

I AM

 

I AM is a guided audiovisual meditation on witnessing and being witnessed. A well-known Eminem lyric about identity, and about who others say we are, loops and layers onto itself, transformed by voice-generated psychoacoustic effects. Performed live, audiences sit across from a partner and take turns witnessing each other. In Creality, it becomes the moment the audience truly sees one another before the journey begins.

 

How to experience it

  • Remove visual distractions, make the video full screen, and use good stereo headphones.

  • If you are sensitive to binaural or bilateral (EMDR-style) pulsing, simply lift your headphones and take a deep breath.

  • The song has three sections. A letter appears in the bottom left corner at the moment to shift focus.

  • Section A: Focus on the pupil of the eye, and connect with the unlikely miracle of your own existence and the possibility that your Soul is infinite.

  • Section B: Focus on the flowing movement of the iris, and imagine it as your whole life's journey. Be present to all you have overcome to become who you are, settling into the feeling of existing, evolving, and being witnessed by the life force within you.

  • Section C: Bring your awareness to the space between your eyes and the screen, sending and receiving silent acknowledgment between self and Self: a Higher Self that may genuinely exist and support your life in many beautiful and surprising ways.

 

 

 

How Creality Comes Alive in Sphere

 

Creality brings Amanda's Phonosoma and Photosoma methods to full scale. Every structure on screen, from the helix of DNA to the spiral of a galaxy, has a sonic twin built from its true geometry. Voices trace helical paths through Sphere's 3D sound field, tuned in harmonic ratios derived from α-quartz so that consonance becomes the sound of coherence. Brainwave-paced rhythms nest slow pulses inside faster ones, with left and right patterns delivered to listeners across the bowl. The haptic seats carry breath, heartbeat, the Schumann resonance and the voice into the body, and gentle, slowly changing light evokes the hypnagogic threshold.

 

  • 3D visuals built from real scientific structure, moving between first person (living as each organism) and third person (witnessing the whole tree of life).

  • 3D sound with spatial choirs and sonified structure, placed across Sphere's beamformed sound field.

  • Brainwave entrainment through stereo and binaural patterns delivered seat by seat, paced from wakeful attention toward the dreamlike theta threshold and back.

  • Haptics in every seat, so breath, heartbeat and the deepest tones are felt as well as heard.

 

Biometric and adaptive layers

 

Creality is designed to grow with a new generation of wireless biosensing. Lightweight wearables can now stream heart data (ECG, pulse and heart rate variability) and EEG brain activity in real time, without cables. Drawing on Amanda's collaborations with Mikey Siegel (founder of Consciousness Hacking and creator of GroupFlow, where breath, heart and brain sensors from up to 24 people drive individual channels of sound and light), Alan Macy (BIOPAC Systems, physiological measurement and the haptic hammock) and Tim Mullen (Intheon, real-time EEG and neurotechnology), the show explores systems that intelligently read each participant's biodata and gently tune that person's haptic intensity and seat-level stereo signals.

 

A pulse might slow to invite resonant breathing, a texture might soften when signs of stress rise, and the room's collective heartbeat and breath can be woven into the score, so thousands of people feel their shared coherence become sound and light. These layers are opt-in and private by design, and offered as an invitation to exploration rather than as a medical treatment.

 

 

The Healing Response

 

Creality asks a hopeful question drawn from mind body research: can a shared experience of beauty, attention and care invite the body's own capacity to heal?

 

Mirrors that move the brain. In V.S. Ramachandran's mirror box experiment, people living with phantom limb pain placed their intact hand beside a mirror so that its reflection appeared where the missing limb had been. Watching the reflection move told the brain that the absent limb was moving freely, and for many people painful cramping and clenching eased. The experiment revealed how strongly the brain's map of the body responds to what the eyes see, and it opened a field of research on visual feedback for pain. Cassandra Vieten of the Creality science team co-founded UC San Diego's Psychedelics and Health Research Initiative, whose flagship study explores psilocybin for phantom limb pain.

 

The placebo as an ally. Placebo research shows that expectation, ritual, attention and care can change the body's own chemistry, engaging natural pain relieving and reward pathways in the brain. Studies of open label placebos, in which people know they are receiving no active drug, suggest that real benefit can arise even when nothing is hidden. Rather than treating these effects as noise, Creality treats them as a natural capacity that art, music and community can honor and invite.

 

Light from the center. Picture the dome falling still as cascades of particles of light pour outward from the center of Sphere through every seat, timed to breath, tone and a gentle haptic pulse, so each person sees and feels light arriving where it is needed. Healing mandalas built from sacred geometry, inspired by the healing visuals of Vilina Kranti, bloom from the center and pulse outward in time with the room's collective heartbeat. Should volumetric or holographic display become possible in Sphere, these mandalas could hover in the open space at its center, seen from every seat at once.

 

Vilina Kranti's healing visuals: watch the first and the second.

Offered as an invitation to wonder, rest and self care, informed by the science of expectation, perception and embodiment, and never as a substitute for medical treatment.

 

 

The Story Behind Creality

 

In 2015, Amanda had a dream that changed the direction of her life. Benevolent beings who seemed not to be of this world offered her and about twelve other people clay to eat. As they ate it, a time-lapse montage of the next thirty years of life flashed before them in what felt like two minutes. At the end hovered a hyperdimensional object: a living symbol of the convergence of science, art, technology and the human heart.

 

She woke in tears. Even if it was entirely imagined, the vividness and depth of what she saw were enough for her to follow her intuition. She moved to San Francisco and began collaborating with scientists, technologists and artists, which led her to Santa Barbara and her doctoral research at UC Santa Barbara. Creality, which she has been developing for ten years, is the fullest expression of that dream: the object at the end of the montage, built as an experience thousands of people can step inside together.

 

 

About Amanda Gregory

 

Amanda Gregory is an opera singer, multimedia artist and consciousness researcher pioneering neuro-music: composition that translates the structure of matter, the rhythms of biology and the harmonic architectures of consciousness into immersive, multisensory experience. She holds a Master of Music in Opera from the Manhattan School of Music and is a PhD candidate in Media Arts and Technology at UC Santa Barbara, with an emphasis in Cognitive Science. She is a Research Associate at UCSB's META Lab, collaborates with UCSB's Molecular Biology Lab, is a remote resident at the Santa Barbara Center for Art, Science and Technology (SBCAST), and is an alumna of the Diverse Intelligences Summer Institute and the Design Science Studio.

 

Research. Amanda studies how precisely structured sound, light and vibration shape perception, physiology and states of consciousness. Her work spans neurobiology, psychophysiology, consciousness science, environmental science and theoretical physics, with a focus on the geometries that recur across the scales of nature: the helices, spirals and branching networks of DNA, collagen, microtubules and the helical lattice of α-quartz, echoed in the spiral arms of galaxies. She builds computational audiovisualizations of theories of consciousness, including the Nested Observer Window model (Riddle and Schooler) and the Three Dimensions of Time (Schooler), and, with organizations using AI to decode biocommunication, composes for the hearing ranges and vibrational sensitivities of other forms of life, from marine mammals and old-growth trees to human brain organoids.

 

Practice. Her compositions combine live, voice-generated psychoacoustics, including binaural beats and bilateral (EMDR-style) patterns, with environmental frequencies, neural oscillation patterns, sonified biorhythms and planetary resonances such as the Schumann resonance. Since 2017 she has joined hypnagogic light, 3D sound and haptic vibration in group experiences, composing with just intonation, nested rhythmic structures and biometric sensing to explore synchronization across neural, autonomic and organ systems in support of non-pharmacological states of awe and coherence. In Santa Barbara she has found ideal collaborators in haptic vibration and in neurostimulation protocols translated into sound. Her guiding premise is that sound, rhythm and perception are not only representations but instruments for probing the structure of consciousness: art as an interface through which inner and outer worlds become mutually legible.

 

Phonosoma and Photosoma. Phonosoma translates the structure of matter into felt experience across crystal systems, mineraloids, biological architectures and metamaterials. Its first iteration, Phonosoma I: α-Quartz, builds a pipeline from a physics-based simulation of quartz crystallizing unit cell by unit cell, to sound derived from the crystal's own vibrational spectrum, rendered in a higher-order Ambisonic field and through haptic transducers that couple the listener's body to the lattice. Its companion, Photosoma (from the Greek for “light” and “body”), treats the human body as biophotonic and crystalline: the ultraweak light emitted by living cells, the liquid-crystalline collagen matrix, and the piezoelectricity of bone and fascia. Photosoma's tuning began with a Fourier analysis of crystal singing bowls made with Alan Macy of BIOPAC Systems, whose overtones were mapped into a just intonation tuning so that a crystal bowl can be played like a synthesizer, synchronized with haptic vibration, hypnagogic light and visuals by her twin brother, Scott Gregory.

 

Recent work.

  • Performed Nested Noësis, a shorter, iterative version of Creality, in the dome at the Iceland Solar Eclipse Festival in 2026, and at the AGI-26 conference in San Francisco.

  • Delivered the closing performance, Circadia, at the 2026 International Forum on Consciousness, hosted by the BioPharmaceutical Technology Center Institute, Promega Corporation and the Usona Institute, and is collaborating with Usona's Consciousness Forum on planning and performing at its next gathering, which focuses on science and spirituality.

  • Served as scientific amanuensis for the Neural Transduction Theory (NTT) 2026 Conference in Carlsbad, California, documenting fifteen talks and a closing roundtable on whether the brain might transduce consciousness rather than only generate it, and drafting a laboratory testing outline. Its themes, from quantum effects in photosynthesis and microtubules to higher-dimensional physics and recordings from human brain organoids, run through Creality's scenes on quantum biology and the brain as a possible receiver.

  • Served as a facilitator at the Awakening Retreat in Chile, hosted by the Consciousness Foundation.

  • Created an immersive installation of hypnagogic light, haptic vibration and stereo sound for an event hosted by John Chavez, where Dr. Diane Hennacy spoke and Dalia Burgoin led several demonstrations of Mindsight.

  • Will perform at the upcoming Science of Consciousness Conference, and attends both The Science of Consciousness and the Association for the Scientific Study of Consciousness conferences each year, bringing their latest findings into her work.

  • Has consulted for a dome company on immersive technology, experience design, live audiovisual performance, and scientific and spirituality research.

 

Selected venues. Her work has been presented at Lincoln Center, the Contemporary Arts Museum Houston, the Google I/O Conference (where she premiered Atlas of Emotions, based on a tool commissioned by the Dalai Lama and created by Drs. Paul and Eve Ekman), BrainMind, the Science of Imagination Conference at UC San Diego, the Buckminster Fuller Institute's 40th Anniversary, Upaya Zen Center, the Sivananda Ashram, DWeb Camp, the 4DSOUND Institute, SXSW, MAPS, Lightning in a Bottle, the Awakened Futures Summit, the Science of Consciousness Conference, Unified Planet on Earth Day for more than 15,000 listeners, the Synesthesia Festival in Portugal, Burning Man, and venues throughout Ibiza. Her work has been profiled by the Santa Barbara Independent.

 

 

 

The Creality Teams

 

Science: Jonathan Schooler, Cassandra Vieten, Zoë Fowler

 

Technology: Alexis Crawshaw, Alan Macy, Tim Mullen, Mikey Siegel, Elan Rosenman, Xander Steenbrugge, Tristen Tyler Blake, and Santa Barbara collaborators in haptic vibration and neurostimulation

 

Spirituality: Vilina Kranti, with wisdom-tradition and Indigenous partners to be invited

 

Artists: Scott Gregory, Nefeli Manoudaki, Iason Paterakis, David Zabowski, Roxi Shohadaee, Maxi Cohen, Michael Saup

 

The full teams, and the scientists and thinkers whose ideas inspire the scenes, are described in the treatment.

 

 

Potential Collaborators

People whose work is central to Creality's vision and whom Amanda hopes to invite.

 

  • Michael Levin, bioelectricity and diverse intelligence (Tufts University)

  • Kenneth Kosik, human brain organoids and neuroscience (UC Santa Barbara)

  • Tam Hunt, resonance and electromagnetic field theories of consciousness

  • V.S. Ramachandran, perception, synesthesia and the plasticity of the body map

  • Bruce Damer, the hot spring origin of life

  • Andrew Holecek, dream yoga and contemplative practice

  • Christof Koch and Elizabeth Koch, consciousness research

  • Daniel Kwan, filmmaking and multiverse storytelling

  • Justin Rosenstein, collaborative futures and economic democracy

  • Jordana Grader, plant spirit guidance

 

 

 

 

 

 

 

 

To discuss Creality, contact Amanda Gregory at i@amanda.am

© Amanda Gregory. Shared in confidence for discussion.

Team Bios

Amanda Gregory

Amanda Gregory is an opera singer, multimedia artist and consciousness researcher, and the creator and creative director of Creality. She holds a Master of Music in Opera from the Manhattan School of Music, is a PhD candidate in Media Arts and Technology at UC Santa Barbara with an emphasis in Cognitive Science, and is a Research Associate at UCSB's META Lab. Her Phonosoma and Photosoma methods translate the structure of matter, and the body's own light and crystal, into sound, light and haptic vibration. Her full story appears in About Amanda Gregory above.

 

Scott Gregory

Scott Gregory is a visual artist and Amanda's twin brother. Working in TouchDesigner, he creates kaleidoscopic, gesture-driven visuals of sacred geometry and the patterns of nature that have accompanied Amanda's performances for years, including Interreflections, and he is co-creator of Nested Noësis.

 

Nefeli Manoudaki

Nefeli Manoudaki is an artist and researcher in the Media Arts and Technology program at UC Santa Barbara whose work turns neural and biological data into living, multisensory form across scales. Her projects include Simulacra Naturae (IEEE VISAP 2025) and Organoid_Protonoesis II (ISEA 2025), and with Iason Paterakis she created the organoid data visualization in Nested Noësis.

 

Iason Paterakis

Iason Paterakis is an artist and researcher in the Media Arts and Technology program at UC Santa Barbara working across data visualization, AI visuals, projection mapping and signal processing. His projects include Simulacra Naturae (IEEE VISAP 2025), and with Nefeli Manoudaki he created the organoid data visualization in Nested Noësis.

 

Jonathan Schooler

Jonathan Schooler, PhD, is a Distinguished Professor of Psychological and Brain Sciences at the University of California Santa Barbara, Director of UCSB’s Center for Mindfulness and Human Potential, and Acting Director of the Sage Center for the Study of the Mind. He received his Ph.D. from the University of Washington in 1987 and then joined the psychology faculty of the University of Pittsburgh.  He moved to the University of British Columbia in 2004 as a Tier 1 Canada Research Chair in Social Cognitive Science and joined the faculty at UCSB in 2007.  His research intersects philosophy and psychology, including the relationship between mindfulness and mind-wandering, theories of consciousness, the nature of creativity, and the impact of art on the mind.  Jonathan is a fellow of several psychology societies and the recipient of numerous grants from the US and Canadian governments and private foundations. His research has been featured on television shows including BBC Horizon and Through the Wormhole with Morgan Freeman, as well as in print media including the New York Times, the New Yorker, and Nature Magazine. With over 250 publications and more than 40,000 citations he is a five time recipient of the Clarivate Analytics Web of Science™  Highly Cited Researcher Award and is ranked by Academicinfluence.com among the 100 most influential cognitive psychologists in history.

 

Roxi Shohadaee

Roxi is the Ecosystem Director, Co-Founder and ARTchitect of the Design Science Studio, an educational cultural incubator for artists and designers founded to build the capacity of the creative community to propel the design science (r)Evolution and the Regenaissance. Artists in the Design Science Studio devote their creativity to facilitate equitable, just, regenerative futures through personal, cultural and planetary change. Roxi is also the Founder + CEO of habRitual: an experiential production, interdisciplinary design and immersive art studio creating for 100% of life. Learn more about her current and past initiatives here. 

Roxi is a regenerative artivist, protopian futurist, ontological designer, experiential producer, transdisciplinary social sculptor and creative doula. She is a student of living systems, regenerative design, herbalism and decolonial sustainability. She has over 17 years of experience working at the intersection of art, science, experience and technology. Her quest is to harness this intersectional approach to catalyze social and systemic change through inclusive, transdisciplinary collaborations for the regeneration of our planet and culture. Some notable projects include being the supervising producer for the Planet Home Village, End of You at Gray Area, co-producing LMNL at Onedome, co-founding Wild Vessel and Reimagine: End of Life, creative producing Interactive Art for Lightning in a Bottle and Symbiosis Music Festivals and co-producing the Burning Man Global Leadership Conference, Desert Arts Preview and Artists' Symposium. She has taught at UC Irvine, California College of the Arts, Gray Area, RegenIntel, the Design Science Studio and more. 

Her path is grounded in a commitment to creating inspiring and embodied ways of learning together. As behavior is a function of culture - she supports and develops creative cultural interventions and co-learning evolutionary containers. Her thesis is rooted in a belief that as we perpetuate equitable and just cultures, societal behaviors participating in life affirming ways of being will emerge in that process. As we are facing a crisis of imagination, Roxi’s efforts as an immersive artist, regenerative designer and educator encourage collective imagination beyond the limits of the plausible and probable into the possible in service to the potential of a world where all life thrives at the expense of none. She is a deep believer and practitioner in designing for states of being, having those states of being prime us for connection, reparations and regeneration with ourselves, each other and our beautiful living planet. 

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Xander Steenbrugge

Xander Steenbrugge is an AI researcher, digital artist, public speaker, online educator and founder of the http://wzrd.ai digital media platform. A multifaceted professional, he combines his background as a civil engineer with his passion for Machine Learning (ML) to make significant contributions to the field.  His journey in ML began during his master's thesis, which focused on brain-computer interfaces, specifically on classifying brainwaves (EEG). This initial exploration ignited a fervent interest in ML, leading him to become a prominent ML consultant, public speaker, and content creator on his YouTube channel 'Arxiv Insights,' where he simplifies complex ML concepts for a wide audience.

Throughout his career as an ML consultant, Xander has successfully executed projects across various domains, including computer vision (with tasks such as object tracking, optical character recognition, and image classification) and natural language processing (encompassing chatbots, text classification, and more). His approach often involves leveraging open-source tools like TensorFlow and PyTorch, alongside compute resources available on the Google Cloud platform, to innovate and solve real-world problems.

In recent years, Xander has shifted his focus towards bridging the gap between academic research and practical applications. He earned a PhD in Deep Reinforcement Learning, with a research focus on applying novel algorithms to industrial robotics and process optimization. This pursuit underscores his commitment to not only understanding but also advancing the cutting edge of ML research and its applications in the industry.

In his current role as the head of applied ML research at ML6, Xander leads efforts to apply ML in transformative ways across various sectors. His work exemplifies the dynamic interplay between theoretical knowledge and practical application, aiming to drive innovation and efficiency through ML.

Additionally, Xander is one of the founders and creative minds behind eden.art, a platform that showcases his interests in the intersection of ML and art. This venture further highlights his versatile talents and his ability to merge technical expertise with creative expression, making ML accessible and engaging to a broader audience. Through eden.art, Xander continues to explore the boundaries of ML, pushing the limits of what's possible in the realm of digital art and beyond.

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Elan Rosenman

Elan Rosenman is a 3D audio engineer and experiential designer passionate about the power of sound as a tool for affecting human consciousness. Elan’s work explores the cross-pollination of ambisonic audio technology with sound healing modalities, biofeedback and the neuroscience of meditation. His experiential installations and programs for peak performance and stress management can be found used by Fortune 500 companies in the SF Bay Area and abroad. 

Following a decade in the music industry and radio production, Elan completed his studies in psychoacoustics and sound therapy at the Institute of Sound and Consciousness in San Francisco in 2008. After further coursework in digital audio production and mentorship by Dolby engineers, Elan went on to co-found Envelop, a 3D-audio production platform, studio and performance space in San Francisco. Elan's current venture, AudioElixir develops mobile, modular sound meditation rooms curated with immersive media and bio-responsive programs for wellness and transpersonal development. 

Other key roles in immersive audio include contributions to interactive immersive museums such as Onedome in San Francisco and to international touring fulldome shows such as Mesmerica and Beautifica.

 

Tim Mullen

Tim Mullen (BA, MS, PhD) is a neuroscientist, technologist, entrepreneur, and new media artist. He is a founder of multiple technology companies, including Intheon which has pioneered a platform for AI-driven brain data analytics and neural interfacing. His scientific research over the last two decades on brain-computer interfaces (BCI) – at UC Berkeley, UCSD, Xerox PARC, and in collaboration with NASA, NSF, DARPA, ARL, and other organizations -- sits at the intersection of AI, neuroscience, and human-computer interaction. He has published over 50 scientific papers and book chapters, and his work has been featured on TED, BBC, Wired, Scientific American, National Geographic, and other media outlets. Tim also finds creative expression as a new media artist and musician. His interactive installations and performances, exhibited over the past fifteen years in North America and Europe, leverage emerging technologies to blur boundaries between mental and physical worlds. His work has explored themes of interpersonal resonance, emotional communication, ecopsychology and nature connectedness, causality and emergence in complex systems, and the concept of “audience as performer.” Tim is a Board Member of San Diego leading classical arts organization Mainly Mozart and founding Creative Director of its annual “Mozart & the Mind” festival exploring the impact of music on our brains, health, lives, and communities.

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Cassandra Vieten

Cassandra Vieten, PhD is a professor, licensed clinical psychologist, mind-body medicine researcher, author, consultant, and internationally recognized workshop leader and public speaker. Her current research projects focus on establishing training guidelines for spiritual and religious competencies for mental health professionals; developing and delivering wellness programs for law enforcement agencies, officers and professional staff; developing virtual reality tools and experiences designed to induce perspective shifts that change people's worldviews; investigating the nature and potentials of imagination: and studying the therapeutic potential of psychedelics.

Cassi is a Clinical Professor in the Department of Family Medicine's Centers for Integrative Health at the University of California, San Diego, where she serves as the Director of the Center for Mindfulness. The CFM is one of the leading mindfulness centers in the country, offering courses in mindfulness to the general public, conducting research on mindfulness-based interventions (MBIs), incubating new MBIs for special populations and settings, and training and certifying professional mindfulness teachers.

She is also Director of Research at the Arthur C. Clarke Center for Human Imagination at UC San Diego. The Clarke Center advances understanding of the phenomenon of imagination and its practical applications. We research, enhance, and enact the gift of human imagination by bringing together the inventive power of science and technology, with the critical analysis of the humanities, and the expressive insight of the arts. And, we work to develop more effective ways of using imagination to cultivate public engagement with the big questions of our time, to improve education and learning, and to enhance the application of imagination in meeting humanity’s challenges.

Cassi is also co-founder and Clinical Psychology Director at the Psychedelics and Health Research Initiative at UCSD, where a flagship study focuses on psilocybin for phantom limb pain in patients with amputations.

She is Senior Advisor at the John W. Brick Mental Health Foundation, where she served as Executive Director from 2019-2023. Founded by Victor and Lynne Brick, in honor of Victor’s brother John who suffered from schizophrenia, the JWB Foundation funds and promotes empirical research on fitness, nutrition, and mind-body approaches to foster mental health, and to better prevent and treat mental illness.

Cassi is a Senior Fellow at the Institute of Noetic Sciences (IONS), founded by Apollo 14 Astronaut Edgar Mitchell, where she worked for 18 years. She served as CEO/President from 2013-2016 and President from 2016-2019. The mission of IONS is revealing the interconnected nature of reality through scientific exploration and personal discovery, creating a more just and thriving world. In addition to her contributions to the overall mission, vision, strategic direction, financial health, board and staff development, and activities of the organization, she headed up several initiatives including Mindful Motherhood, Living Deeply and the Transformation Project, and the Future of Meditation Research Project.

She is co-chair of the Board of Directors of Partners for Youth Empowerment, Vice-Chair of the Board of Directors of the Consciousness and Healing Initiative, and serves on the Board of the Virtual World Society.

 

Alan Macy

Alan Macy is currently the Research and Development Director, past President and a founder of BIOPAC Systems, Inc.  He designs data collection and analysis systems, used by researchers in the life sciences, that help identify meaningful interpretations from signals produced by life processes.  Trained in electrical engineering and physiology, with over 30 years of product development experience, he is currently focusing on psychophysiology, emotional and motivational state measurements, magnetic resonance imaging and augmented/virtual reality implementations.  He presents in the areas of human-computer interfaces, electrophysiology, and telecommunications.  His recent research and artistic efforts explore ideas of human nervous system extension and the associated impacts upon perception.  As an applied science artist, he specializes in the creation of cybernated art, interactive sculpture and environments. 

 

Alexis Crawshaw

Alexis Story Crawshaw, Ph.D., Ph.D. is a transdisciplinary composer, new media artist, vocalist, researcher, technologist, cognitive scientist, entrepreneur, pedagogue, and educator. She is a leading expert in somatic sound (and related spatial computing), infrasonic music, and multisensory XR. She has realized a variety of music-themed art installations and compositional projects across the US and France, particularly in the area of interactive somatic sound and XR, including several collaborations with the restaurant Barbareño as well as site-specific installations for the Fridman Gallery in New York; the Santa Barbara Center for Art, Science, and Technology; and the Maison des Sciences de l’Homme Paris Nord. She holds two doctorates: one from UCSB in Media Arts and Technology, and the other from Université Paris 8 in Music within “Aesthetics, Sciences and Technologies of Arts.” Her second dissertation introduces and outlines the subfield of somatic computer music. Recently, she helped co-launch the ASU California Center’s Haptics for Inclusion Lab and currently consults with the haptic chair company ShiftWave. She has lectured for digital arts courses at Cal Poly, San Luis Obispo and UCSB, and she has helped develop two original transdisciplinary pedagogical models at the university level. Currently, she is writing a new compositional handbook from transdisciplinary perspectives. 

www.alexisstorycrawshaw.com

 

Tristen Tyler Blake

Tristen is a software artist exploring the frontiers of generative art and machine intelligence, with a diverse background in nano-social network design, orchestrating AI hackathons, and research in LLM Security.

In 2016 he founded the Machine Learning Society and grew its membership to over 20k+ computational scientists worldwide. Tristen has hosted dozens of conferences, hackathons, and panels discussions at the intersections of Artificial Intelligence, Biotechnology, Blockchain, Smart Cities, Behavioral Psychology and Ethics. In 2018 he launched the CO Network, a scientific network engineered to accelerate global innovations in Science, Technology and Culture.

Tristen has worked closely with ambitious Governments, Startups, Academic Institutions, Fortune 500 companies and thousands of scientists to act on solving the world's biggest social and technical challenges, and recently developed the project Computational Renaissance.

Currently, Tristen is dedicated to harnessing the power of semantic technologies and optimizing swarm intelligence, aiming to redefine the boundaries of digital expression and interaction. His work, a fusion of technology and artistry, invites audiences into an immersive exploration of the symbiosis between music, light, and machine intellect. 

 

Mikey Siegel

Mikey Siegel is the founder of Consciousness Hacking and creator of the GroupFlow Project, which uses breath, heart and brain sensors to turn a group's physiology into light, sound and music as a form of collective self-awareness. He joined Amanda's Synæsthetics experiences as a collaborator, and his work informs Creality's biometric and adaptive layers.

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