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Sound Healing for Veterans - a Proposal for the Peace Train 
Introduction: A neuroscience-based audiovisual composition

This groundbreaking live performance, led by Amanda Gregory, a sound healing innovator and multidisciplinary artist, represents a unique fusion of art, science, and technology aimed at healing veterans through sound. At the core of this initiative is a 24-minute audiovisual composition meticulously crafted by Gregory in collaboration with a distinguished team of experts. Gregory, leveraging her extensive background as an opera singer, immersive experience designer, multimedia performer, composer, and researcher, spearheads this project with her holistic approach to integrating advanced scientific research and musical artistry.

Alan Macy, renowned for his work in psychophysiology, emotional and motivational state measurements, plays a crucial role by contributing his expertise in biometric engineering and psychophysics. Gregory collaborates with Macy to create a sound composition that may beneficially engages and stimulate the human nervous system in innovative ways, amplifying its therapeutic potential. Elan Rosenman, an inventor of 3D sound technologies, brings his mastery in ambisonic spatialization to the project, working with Gregory to create a three-dimensional auditory experience that envelops the audience, tapping into the profound power of sound to influence consciousness and promote healing.

Alexis Crawshaw, a transdisciplinary composer and expert in somatic sound and infrasonic music, enriches the composition with her deep understanding of sound’s physical resonance with listeners. Gregory is collaborating with Crawshaw to create sound designed to access the body's intrinsic healing mechanisms. In tandem, Scott Gregory (Gregory’s twin brother), a videographer and installation artist, is collaborating with her to produce a 24-minute visual narrative that complements the auditory experience, using inspired digital backdrops and interactive visuals to enhance the immersive quality of the performance.

Tiff Thompson and Nick Dogris, inventors of Neurofield, contribute their knowledge in neurostimulation and neuromodulation, translating sequences reportedly beneficial for veterans into the soundscape, grounding the composition in clinical methodologies to support its therapeutic objectives. Additionally, Jonathan Schooler brings his profound expertise in mindfulness, consciousness, and the psychological impact of art, offering insights that shape the composition into a powerful tool for healing and fostering ‘open mindfulness’. 

Notably, Amanda Gregory's vision extends to translating hypnagogic light frequencies into sound, a sophisticated technique of live voice-generated binaural frequencies and EMDR, designed to connect brain hempispheres and foster beneficial brain wave states.

The sound experience emulates the body's natural biorhythms and align them with the Schumann resonance, illuminating the intrinsic music created through the body’s interaction with the environment, enhancing synchronization between individuals and their surroundings. 

In collaboration with UCSB’s META Lab, the Center for Human Potential, and the Santa Barbara Center for Arts, Science, and Technology, this live performance is a carefully considered experience designed to provide healing and solace to veterans. Through the collaborative synergy of these innovators, the project aims to deliver a transformative experience, harnessing the power of sound, visuals, and advanced science to foster healing and well-being.

Technical and Creative Process

Audiovisual Composition Structure

     Below is an example for various elements of this project.  The live performance ResoVoir was showcased at Gray Area for the Buckminster Fuller Institute's 40th Anniversary in San Francisco. This performance merges NASA footage and my twin brother Scott Gregory's kaleidoscopic video art of patterns in nature with an immersive sonic landscape.  The sound emulates the brain wave journey of a 24-hour day time-lapsed into 24 minutes. It exemplifies our approach to blending art with science, as seen in the therapeutic auditory exploration that engages neurostimulation protocols to soothe and stimulate the parasympathetic nervous system and enhance gamma brain wave activity.

     The performance intricately layers voice-generated psychoacoustic effects, guiding participants through a curated sequence of scientifically backed frequencies, like the harmonious 528hz, and the natural songs from a variety of species.  By embodying the biorhythms of life through sound and visual art, ResoVoir preludes the ambitious scale of our project, where such principles will be expanded and woven into a narrative of cosmic evolution and imagination.

     For Sound Healing for Veterans, we dive deeper into collaborator Jonathan Schooler and Tam Hunt's Vibrational Resonance Theory, with the added dimension of live, sonified biorhythms, including my heartbeat and breath patterns, modulating the music in real-time. This integration exemplifies the innovative spirit of our technical and creative process, where the line between performer and audience, biology and technology, becomes beautifully blurred. Our collaboration with experts like neuroscientist Tim Mullen and biometric designer and psychophysiologist Alan Macy makes this possible. Representing the music that each body creates in conjunction with the Schumann Resonance illustrates the profound interconnectedness of our physical existence with the larger cosmos.

     *Listen with headphones for psychoacoustic effects

Neuro Music

    In the creation of Sound Healing for Veterans, our technical and creative methodologies are intricately woven together to generate a video art and music experience that pushes the boundaries of immersive art. The core of our musical composition leverages data sonification, 3D sound spatialization, and psychoacoustic principles to induce experiences of time dilation, altered states, biorhythmic synchronization, beneficial EMDR effects, and a nuanced understanding of the mathematical patterns pervading the Universe at various scales. Our sound design is inspired by therapeutic neurostimulation protocols aimed at engaging the parasympathetic nervous system and enhancing sensorimotor rhythms. By utilizing scientifically validated frequencies, such as 528hz, and incorporating the vocalizations of diverse species, we invite participants into a state of deep meditation.

     Additionally, we collaborate with Neurofield founders Tiff Thompson and Nick Dogris to create synergistic blend of neuroscience and audiovisual art, drawing upon the therapeutic benefits of neurostimulation protocols targeting the parasympathetic nervous system, sensorimotor rhythms (SMRs), and invigorating gamma brain waves. Sonified patterns of nature and live voice-generated psychoacoustic effects, this biorhythmic symphony navigates through these scientifically substantiated frequencies, promoting deep, meditative engagement. Our audience of veterans are thus invited to a sanctuary where the potentialities of frequency therapies unfold in a harmonious embrace and neurosonic healing.


     Collaborating with Alexis Crawshaw, a specialist in haptic vibration technology, we employ infrasonic technologies to generate profound somatic effects through low-frequency sound waves.

Further enhancing the experience, we are co-designing the infrasonic sound with Alan Macy, a pioneer in biometric technology engineering, to achieve optimal coordination with 3D sound and resonance with the autonomous nervous system. Our collaboration extends to Tim Mullen, a neuroscientist and machine-learning engineer, and Macy, to incorporate a wireless biosensor that translates biorhythms into sound, enriching the performance with live-generated psychoacoustic vocals and natural rhythms, all synchronized with the amplified Schumann Resonance.

Audiovisual Synchronization

     My twin brother, Scott Gregory uses touch designer to run video footage through a series of effects that creates hypnotic visuals that are designed to synchronize with my music to induce lucid dream states in the listener.  For Sound Healing for Veterans, we will have awe-inducing images of this planet and human culture within it that our veterans have fought to protect, and a moment here and there of zooming into various aspects of nature such as a water molecule, and then later the Sun where these artistic kaleidescopic visuals will help the viewers to grasp the fractal fibonacci spirals that are found in cymatics and various aspects of nature.  For more info, read the description at the link below.  

     *Listen with headphones for psychoacoustic effects.

3D Sound

     In partnership with 3D sound engineer Elan Rosenman, we delve into sound holography, creating immersive audio scenes that reflect natural and cosmic patterns, such as the Fibonacci sequence, toroidal fields, and the planetary orbits of our solar system.

Our team would like to work closely with the sound production team of the Peace Train, adapting to and enhancing the existing sound infrastructure to deliver a comprehensive 12-channel, ambisonic spatial audio sound system through a quadraphonic sound system. This system is designed to encapsulate the audience in a multidimensional auditory experience, mirroring the music of the cosmos and the intrinsic resonances of the human body at all scales.

Below is an example of motion tracking gloves used for 4D spatial sound while performing at the Google IO conference in 2019. In the performance of Sound Healing for Veterans, our team would replace motion tracking gloves with a technology that tracks gestures to modulate the sound.  

Sound Holograms

     Our team aims to sonify patterns of nature, including this movement of the Earth's toroidal field that creates the Schumann Resonance, a DNA helix, and the spiraling rotation of orbiting bodies in our solar system.

      Examples below are of the motions that would be sonified and spatialized.  Audiences would be at the center of each sound hologram of a 12-channel ambisonic sound system that we create in collaboration with the venue. 

Live Interactive Elements
Voice-generated Cymatics

     Interactive elements will be pre-recorded and integrated into the audiovisual performance, demonstrating and visualizing the cymatics associated with various patterns of sound and frequencies being played for the audience, representing the crystalline geometric patterns that may actually propogate through the water of our bodies.  

     "Oscilla is an audio-visual installation that allows the audience to interact with a waveform with their own voice through a microphone, and experience both the acoustic and visual results. The audience is encouraged by the visual feedback from the waveform and the audio feedback from the ring-modulation filter to produce more interesting results with their voice. With more experimenting, the audience can deduce certain patterns hidden in the algorithm of the visual pattern and gain control over them." -

    For Sound Healing for Veterans, I collaborate with Scott Gregory who utilizes Touchdesigner to create interactive and audio reactive video installations.  For the June 2nd performance, voice-generated cymatics would be designed to propogate during specific moments of the video composition, such as when zooming into fractal aspects of nature.  Harmonics of my voice will interact with an array of effects parameters that are also programmed to modulate the various parameters of 3D geometry. As I vocalize, these parameters will modulate the harmonics of my voice in real-time, while also altering the visual patterns displayed.  

Audiovisual Interaction

     In this performance with Thermal Gestures by Marco Pinter, I oscillate between using my voice and body to paint electromagnetic visualizations in this installation while modulating the live vocals, creating an improvised synaesthetic tapestry of thermal visuals and psychoacoustic sound. For Sound Healing for Veterans, the mode of synchronization and ineraction between sound and visuals would be pre-planned and recorded for maximal effect,  but this is a good example of how the two modes can interplay for a synaesthetic experience.


Creative Development Process

CATEGORY- Research and Development


Task 1: Weekly meeting between collaborators of scientists, video artists, technologists, and ambisonic sound designers for audiovisual composition development


Task 2: Integration of Psychophysiological Principles

* Lead: Amanda Gregory

* Collaborator: Alan Macy-

* Description: Under Amanda's leadership, integrate psychophysiological principles into the project's conceptual framework, drawing on Alan Macy's extensive experience with psychophysiology, emotional and motivational state measurements, and augmented/virtual reality implementations. This task involves translating complex biometric and psychophysical research into foundational elements for the sound experience.


Task 3: Somatic Sound Research Integration

* Lead: Amanda Gregory

* Collaborator: Alexis Crawshaw-

* Description: Leverage Alexis Crawshaw's expertise in somatic sound and infrasonic music to incorporate research findings and compositional techniques into the project. Amanda will consult with Alexis to ensure that the infrasonic sound components are effectively integrated into the overall composition, enhancing its therapeutic potential.


Task 3: Somatic Sound Research Integration

* Lead: Amanda Gregory

* Collaborator: Alexis Crawshaw-

* Description: Leverage Alexis Crawshaw's expertise in somatic sound and infrasonic music to incorporate research findings and compositional techniques into the project. Amanda will consult with Alexis to ensure that the infrasonic sound components are effectively integrated into the overall composition, enhancing its therapeutic potential.


Task 5: Integration of Brain-Computer Interface (BCI) Technologies eventually to be used in Scientific Study with META Lab and Neurofield Therapy

Lead: Amanda Gregory

Collaborator: Tim Mullen-

Description: Engage in a collaborative effort with Tim Mullen to harness his groundbreaking work in brain-computer interfaces (BCI), AI-driven brain data analytics, and neural interfacing. This task aims to integrate BCI technologies and neural data insights into the sound experience, enhancing its therapeutic impact on veterans. Mullen's extensive research and technological innovations at the nexus of AI, neuroscience, and human-computer interaction will guide the development of a sound composition that not only heals but also engages the brain in novel ways. By leveraging Intheon's platform capabilities and Mullen's expertise, the project will explore new dimensions of sound healing, focusing on personalization and effectiveness through neurofeedback and AI-enhanced listening experiences. This collaboration will also explore themes of emotional communication and interpersonal resonance, aiming to deepen the connection between the sound experience and its listeners, ultimately fostering a more profound healing process.


Task 6: Development of Therapeutic Sound Elements

* Lead: Amanda Gregory

* Collaborators: Entire Team

* Description: As the lead composer, Amanda will develop therapeutic sound elements, including binaural frequencies and EMDR sequences. This task involves collaborating with each team member to ensure their expertise and technologies are reflected in the sound design, aiming for a holistic therapeutic impact.



CATEGORY- Production

Task 7: Ambisonic Spatialization and Integration

* Lead: Amanda Gregory

* Collaborator: Elan Rosenman-

* Description: Collaborate with Elan Rosenman on the ambisonic spatialization of the sound composition, utilizing his expertise in 3D audio engineering. Amanda will oversee the integration of ambisonic audio technology with the therapeutic sound elements to create an immersive spatial audio experience.


Task 8: Visual and Auditory Integration

* Lead: Amanda Gregory

* Collaborator: Scott Gregory-

* Description: Guide the development of the visual component to complement the auditory experience, collaborating with video artist and technologist Scott Gregory. This involves ensuring that the visuals are in harmony with the sound composition's therapeutic objectives and enhance the overall immersive experience.


Task 9: Integration of Vibrational Resonance Theory and Open Mindfulness

Lead: Amanda Gregory

Collaborator: Jonathan Schooler-

Description: Collaborate with Jonathan Schooler to incorporate vibrational resonance theory, the science of consciousness, and principles of open mindfulness into the sound experience. Leveraging Jonathan's expertise in psychological brain sciences, this task involves consulting on the integration of these scientific theories to enhance the therapeutic effectiveness of the sound composition. The aim is to deepen the listener's experience, promoting psychological and physical healing through an informed approach to sound design that taps into the latest research in consciousness and mindfulness.


Task 10: Prototype Development and Feedback Integration

* Lead: Amanda Gregory

* Collaborators: Entire Team

* Description: Lead the development of a prototype for the 24-minute sound and visual experience. Conduct feedback sessions with a select group of veterans to refine the therapeutic effectiveness of the experience, incorporating insights from the entire team to optimize the final composition.


Task 11: Live Performances of Audiovisual Composition

Lead: Amanda Gregory

Description: Execute four live performances in June, showcasing the 24-minute audiovisual composition developed through collaborative pre-production efforts. These performances will feature a sophisticated sound setup incorporating quadraphonic sound for immersive spatial audio experiences and two subwoofers to enhance low-frequency sounds and create a profound physical impact. Amanda Gregory will perform live psychoacoustic vocals, integrating them seamlessly with the sound design to exploit psychoacoustic effects that enhance the therapeutic potential of the performance. Additionally, the performances will be accompanied by dynamic video projection, designed to complement the audio component and deepen the audience's immersive experience. This task involves coordinating the technical setup, rehearsals, and live execution to ensure the high-quality delivery of each performance aspect, aiming to engage audiences deeply and foster a meaningful, healing experience.


***Live Performance Equipment included in Project Production Budget


*Post-Production Phase task details will be included in the proposal for the Scientific Study for Sound Healing with Veterans, in collaboration with Dr. Jonathan Schooler and META Lab





For information on how I will collaborate with scientists in generating a genuinely transformative experience with psychophsysiolical measures being taken before and after sound healing induction for Veterans, please explore and enjoy the following link which includes a folder with related articles and detailed Powerpoint presentation: Scientific Studies: Sound Healing for Veterans 

With a sense of anticipation and a shared vision for transformative art, I am thrilled at the opportunity to integrate our project into the Peace Train's celebrated lineup and audience of veterans from 6 different countries. This collaboration represents a confluence of art, science, and technology, aimed at cultivating deeply therapeutic and immersive experience that resonates and promotes genuine healing.  

I welcome the opportunity to more deeply discuss how we can tailor or expand our project to complement the unique needs of this audience and event.  Details on the budget for the Sound Healing for Veterans pre-production and performance here.

Feel free to contact me directly at

*You can explore the bios of our collaborators with links to their websites listed in the section below 

Scientific Studies- Sound Healing for Veterans
Closing and Invitation for Collaboration
Team Bios

Amanda Gregory is an opera singer, immersive experience designer, multimedia performer, sound artist, composer, and researcher.  Her career brings together art and science, exploring human potential and the nature of reality. With a background in both traditional and contemporary opera and knowledge in mathematical music, Gregory has developed a role in cross-disciplinary collaborations, leading to the creation of multisensory events.
She earned a Masters in Music from the Manhattan School of Music and works as a research associate at UCSB's META Lab.  She is also involved with UCSB’s Molecular Biology Lab and participates as a remote resident at the Santa Barbara Center for Arts, Science, and Technology (SBCAST).
     During her live performances, Gregory uses psychoacoustic effects such as binaural frequencies and EMDR. Her sound design, which intersects neurobiology and psychophysics, includes soundscapes inspired by nature and explores biomimicry, biorhythms, cymatic frequencies, synesthesia, and quantum potentialities. Gregory's projects often combine artistic data sonification with theoretical perspectives. Her work has been presented at various venues and events, such as the Contemporary Arts Museum (Houston), Lincoln Center, DWeb Camp, Google Launchpad, the Global Energy Conference,  Sivananda Ashram Yoga Retreat, NeuroLeadership Summit, Oculus Rift VR, Obscura Digital, Diverse Intelligences Summer InstituteDesign Science Studio, and the Google IO conference, where she premiered “Atlas of Emotions”, an immersive media project based on an online tool that was originally commissioned by the Dalai Lama and created by Drs. Paul & Eve Ekman to foster emotional awareness.  She has also performed at SWSW, MAPS, Lightning in a Bottle, Adobe’s Festival of the Impossible, the Awakened Futures Summit, the Science of Consciousness Conference, the Unified Planet on Earth Day for 15,000+ listeners, and in venues throughout Ibiza, Spain.  She recently performed the opening ceremony at the Buckminster Fuller Institute’s 40th anniversary event, the closing ceremony at the Neurotherapy Conference in Santa Barbara, the Synesthesia festival in Portugal, and the Buckminster Fuller Institute’s 40th Anniversary.
     Gregory is currently developing immersive audio-visual experiences to foster “open mindfulness”, in collaboration with UCSB’s Meta Lab, the Center for Human Potential, and SBCAST, this project aims to expand beyond traditional boundaries and open new dimensions of awareness. Her work and its impact in arts, science, and technology have been detailed in a feature by the Santa Barbara Independent.

Jonathan Schooler

Jonathan Schooler, PhD, is a Distinguished Professor of Psychological and Brain Sciences at the University of California Santa Barbara, Director of UCSB’s Center for Mindfulness and Human Potential, and Acting Director of the Sage Center for the Study of the Mind. He received his Ph.D. from the University of Washington in 1987 and then joined the psychology faculty of the University of Pittsburgh.  He moved to the University of British Columbia in 2004 as a Tier 1 Canada Research Chair in Social Cognitive Science and joined the faculty at UCSB in 2007.  His research intersects philosophy and psychology, including the relationship between mindfulness and mind-wandering, theories of consciousness, the nature of creativity, and the impact of art on the mind.  Jonathan is a fellow of several psychology societies and the recipient of numerous grants from the US and Canadian governments and private foundations. His research has been featured on television shows including BBC Horizon and Through the Wormhole with Morgan Freeman, as well as in print media including the New York Times, the New Yorker, and Nature Magazine. With over 250 publications and more than 40,000 citations he is a five time recipient of the Clarivate Analytics Web of Science™  Highly Cited Researcher Award and is ranked by among the 100 most influential cognitive psychologists in history.

Scott Gregory

Scott Gregory is a videographer and installation artist, creating immersive video environments that invite viewers to slow down, move more intentionally, and feel themselves more.

Inspired by the movement of air and water, movement of slow growing things, and the movement of human beings.

He uses Touchdesigner, his library of nature footage, and live camera feeds to create digital backdrops, interactive visuals and projection mapping for events and installations.

Tiff Thompson Ph.D., QEEGD, BCN, LMFT is a clinical neuroscientist, licensed psychotherapist, educator, quantitative EEG diplomte, and technologist. She is the founder and owner of the Santa Barbara clinic, NeuroField Neurotherapy, where she offers quantitative electroencephalography (QEEG)-based functional brain consulting to clinicians concerning markers associated with traumatic brain injuries and mental health status. She is the CEO and Founder of the School of Neurotherapy, an online and live education platform that hosts QEEG-D didactic training, EEG courses, neuromodulation training, and BCIA didactic training for Board Certification in Neurotherapy. She has worked in both neurology clinics and clinical settings, and has taught courses in Public Speaking, as well as Argumentation and Debate at the University of Maryland. Tiff has served as the Executive Director of the Western Association of Biofeedback and Neuroscience (formerly Biofeedback Society of California). She holds two Master’s degrees, as well as a PhD in Psychology; her dissertation was on the intersection between electroencephalography (EEG) and the psychodynamic model of the psychology.


Nick Dogris

Dr. Dogris has been in the mental health field since 1985. His first internship was working with children at Orange County Mental Health. He then attended Humboldt State University from 1988-1990 and did P300 EEG research that resulted in a thesis project. Dr. Dogris began working at College Hospital in Cerritos, California in 1990 working with adolescents and children. He then worked for Orange County Mental Health for two years working with the chronically mentally ill population. Dr. Dogris then worked again for College Hospital, Cerritos and Costa Mesa in the inpatient treatment facilities for a period of seven years working with children, adolescents and adults. Upon graduation from his PhD program in 1997, Dr. Dogris moved to Bishop, California and began working for Inyo County Mental Health. He also started a private Neurofeedback practice and was initially trained by Margaret Ayers. In 1997 Dr. Dogris began the R&D that would lead to the development of the NeuroField technology. NeuroField was opened and founded by Dr. Dogris and Brad Wiitala in 2008. Dr. Dogris is dedicated to the research and development of Neurofeedback technologies and has made multiple contributions to the field over the past 12 years. He is currently the CFO at NeuroField Neurotherapy in Santa Barbara, California, the Director of Neuroscience at FHE Health in Deerfield Beach, Florida and the CEO of NeuroField, Inc.

Elan Rosenman

Elan Rosenman is a 3D audio engineer and experiential designer passionate about the power of sound as a tool for affecting human consciousness. Elan’s work explores the cross-pollination of ambisonic audio technology with sound healing modalities, biofeedback and the neuroscience of meditation. His experiential installations and programs for peak performance and stress management can be found used by Fortune 500 companies in the SF Bay Area and abroad. 

Following a decade in the music industry and radio production, Elan completed his studies in psychoacoustics and sound therapy at the Institute of Sound and Consciousness in San Francisco in 2008. After further coursework in digital audio production and mentorship by Dolby engineers, Elan went on to co-found Envelop, a 3D-audio production platform, studio and performance space in San Francisco. Elan's current venture, AudioElixir develops mobile, modular sound meditation rooms curated with immersive media and bio-responsive programs for wellness and transpersonal development. 

Other key roles in immersive audio have played valuable contributions among interactive immersive museums such as Onedome in SF and international touring fulldome shows such Mesmerica and Beautifica


Tim Mullen

Tim Mullen (BA, MS, PhD) is a neuroscientist, technologist, entrepreneur, and new media artist. He a founder of multiple technology companies, including Intheon which has pioneered a platform for AI-driven brain data analytics and neural interfacing. His scientific research over the last two decades on brain-computer interfaces (BCI) – at UC Berkeley, UCSD, Xerox PARC, and in collaboration with NASA, NSF, DARPA, ARL, and other organizations -- sits at the intersection of AI, neuroscience, and human-computer interaction. He has published over 50 scientific papers and book chapters, and his work has been featured on TED, BBC, Wired, Scientific American, National Geographic, and other media outlets. Tim also finds creative expression as a new media artist and musician. His interactive installations and performances, exhibited over the past fifteen years in North America and Europe, leverage emerging technologies to blur boundaries between mental and physical worlds. His work has explored themes of interpersonal resonance, emotional communication, ecopsychology and nature connectedness, causality and emergence in complex systems, and the concept of “audience as performer.” Tim is a Board Member of San Diego leading classical arts organization Mainly Mozart and founding Creative Director of its annual “Mozart & the Mind” festival exploring the impact of music on our brains, health, lives, and communities.


Alan Macy

Alan Macy is currently the Research and Development Director, past President and a founder of BIOPAC Systems, Inc.  He designs data collection and analysis systems, used by researchers in the life sciences, that help identify meaningful interpretations from signals produced by life processes.  Trained in electrical engineering and physiology, with over 30 years of product development experience, he is currently focusing on psychophysiology, emotional and motivational state measurements, magnetic resonance imaging and augmented/virtual reality implementations.  He presents in the areas of human-computer interfaces, electrophysiology, and telecommunications.  His recent research and artistic efforts explore ideas of human nervous system extension and the associated impacts upon perception.  As an applied science artist, he specializes in the creation of cybernated art, interactive sculpture and environments. 

Alan Macy is currently focusing on psychophysiology, emotional and motivational state measurements, magnetic resonance imaging and augmented/virtual reality implementations. His recent research and artistic efforts explore ideas of human nervous system extension and the associated impacts upon perception.  As an applied science artist, he specializes in the creation of cybernated art, interactive sculpture and environments. 


Alexis Crawshaw

Alexis Story Crawshaw, Ph.D., Ph.D. is a transdisciplinary composer, new media artist, vocalist, researcher, technologist, cognitive scientist, entrepreneur, pedagogue, and educator. She is a leading expert in somatic sound (and related spatial computing), infrasonic music, and multisensory XR. She has realized a variety of music-themed art installations and compositional projects across the US and France, particularly in the area of interactive somatic sound and XR, including several collaborations with the restaurant Barbareño as well as site-specific installations for the Fridman Gallery in New York; the Santa Barbara Center for Art, Science, and Technology; and the Maison des Sciences de l’Homme Paris Nord. She holds two doctorates: one from UCSB in Media Arts and Technology, and the other from Université Paris 8 in Music within “Aesthetics, Sciences and Technologies of Arts.” Her second dissertation introduces and outlines the subfield of somatic computer music. Recently, she helped co-launch the ASU California Center’s Haptics for Inclusion Lab and currently consults with the haptic chair company ShiftWave. She has lectured for digital arts courses at Cal Poly, San Luis Obispo and UCSB, and she has helped develop two original transdisciplinary pedagogical models at the university level. Currently, she is writing a new compositional handbook from transdisciplinary perspectives.


Tristen Tyler Blake

Tristen is a software artist exploring the frontiers of generative art and machine intelligence, with a diverse background in nano-social network design, orchestrating AI hackathons, and research in LLM Security.

In 2016 he founded the Machine Learning Society and grew its membership to over 20k+ computational scientists worldwide. Tristen has hosted dozens of conferences, hackathons, and panels discussions at the intersections of Artificial Intelligence, Biotechnology, Blockchain, Smart Cities, Behavioral Psychology and Ethics. In 2018 he launched the CO Network, a scientific network engineered to accelerate global innovations in Science, Technology and Culture.

Tristen has worked closely with ambitious Governments, Startups, Academic Institutions, Fortune 500 companies and thousands of scientists to act on solving the world's biggest social and technical challenges, and recently developed the project Computational Renaissance.

Currently, Tristen is dedicated to harnessing the power of semantic technologies and optimizing swarm intelligence, aiming to redefine the boundaries of digital expression and interaction. His work, a fusion of technology and artistry, invites audiences into an immersive exploration of the symbiosis between music, light, and machine intellect. 

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